01SIMULATION + IMMERSIVE
CENTRE FOR ENTERTAINMENT ARTS
SIMULATION DESIGN + IMMERSIVE REALITIES

SEE. TEST. CHANGE.

Make complex worlds interactive.

01
REALITY THE PHYSICAL WORLD
02
DIGITAL TWIN THE INTERACTIVE SYSTEM
02SIMULATIONSYSTEMS · FLOW · RESPONSE
THE POWER OF SIMULATION WHAT
IF?

Complex systems are defined by relationships. Simulation makes those relationships visible, interactive and testable.

CHANGE THE CONDITIONS. WATCH THE SYSTEM RESPOND.
03 IMMERSIVE REALITIES
HUMAN · SPACE · INTERACTION
THE HUMAN INSIDE THE SYSTEM

ENTER. INTERACT. EXPERIENCE.

Immersive technology moves digital information beyond the screen and into the space around us. People become part of the system — moving through it, interacting with it and changing what happens next.

PHYSICAL AUGMENTED MIXED VIRTUAL
IMMERSIVE REALITIES THE INTERFACE IS THE WORLD.
06WHAT YOU'LL BUILD
PRACTITIONER OUTPUTS
BEHAVIOUR CONNECTION INTERACTION REPRESENTATION INTELLIGENCE INTEGRATION

BUILD SYSTEMS.
NOT EXERCISES.

Move from physical inputs to digital environments, immersive interaction and intelligent workflows, then bring those capabilities together in a substantial final production.

BUILD 01 · REAL-TIME 3D Physics simulation · Unreal Engine
BUILD 01
BEHAVIOURPHYSICS + REAL-TIME 3D

REAL-TIME
SIMULATION

Understand how digital environments behave. Create physics-driven scenarios in Unreal Engine where forces, collisions, constraints, logic and changing conditions determine what happens next.

PHYSICS

Forces, collisions, constraints and object behaviour.

LOGIC

States, events, rules and visual scripting.

SCENARIOS

Interactive conditions and system response.

OUTPUT

Working real-time simulation studies.

BUILD 02 · PHYSICAL + DIGITAL Sensors · microcontrollers · connected devices
BUILD 02
CONNECTIONSENSORS + IoT

CONNECTED
SYSTEM

Bring the physical world into the simulation. Use sensors, microcontrollers and connected devices to capture real-world inputs and translate them into data a digital environment can respond to.

SENSE

Sensors, circuits and physical inputs.

CONNECT

Serial, wireless and device communication.

STREAM

Real-time data from multiple sources.

OUTPUT

Functioning physical-digital prototypes.

BUILD 03 · XR + SPATIAL UX XR prototype · spatial interface · immersive interaction
BUILD 03
INTERACTIONXR + SPATIAL UX

SPATIAL
EXPERIENCE

Design interaction beyond the flat screen. Explore how people navigate, understand and control immersive environments through spatial interfaces, tracked movement and responsive interaction.

INPUT

Head, hand and spatial tracking.

INTERFACE

Navigation, feedback and spatial UI.

PROTOTYPE

VR, AR, XR and interactive 3D experiences.

OUTPUT

Tested immersive prototypes and interaction systems.

BUILD 04 · 3D PIPELINE Photogrammetry · scanning · real-time visualization
BUILD 04
REPRESENTATION3D CAPTURE + VISUALIZATION

CAPTURE.
BUILD. VISUALIZE.

Translate reality into a digital environment. Capture physical objects and spaces, develop them through a real-time 3D pipeline, and turn them into convincing environments for simulation and advanced visualization.

CAPTURE

Photogrammetry and mobile scanning.

BUILD

Modelling, materials and optimized assets.

VISUALIZE

Lighting, rendering and environment composition.

OUTPUT

Real-world capture transformed into real-time 3D.

BUILD 05 · AI + DATA Data acquisition · annotation · model integration
BUILD 05
INTELLIGENCEAI + DATA

DATA INTO
THE SYSTEM.

Give digital systems something to understand. Acquire and prepare real-world data, explore AI-supported processing, and connect models and data workflows to simulation and immersive applications.

ACQUIRE

Real-world data collection.

PREPARE

Datasets, annotation and processing.

INTEGRATE

Models, AI tools and edge devices.

OUTPUT

Applied data and model-integration workflows.

BUILD 06 · CAPSTONE Simulation · XR · installation · real-time 3D
BUILD 06
INTEGRATIONCAPSTONE PRODUCTION

BUILD THE
WHOLE SYSTEM.

Bring the disciplines together. Combine simulation, real-time 3D, interaction, connected technology and human-centred design into a substantial team production built to be tested, demonstrated and evaluated.

CREATE

Simulation, XR, installation or real-time application.

TEST

Behaviour, usability, comfort and safety.

REFINE

Use evidence to improve the experience.

DELIVER

Finished, documented, portfolio-ready work.

FROM INPUT TO EXPERIENCE. MAKE THE SYSTEM WORK.